Harakoo

Dev log

new games, game updates and new features, newest first

  1. update

    Release Valve: reminders off hides only the words

    Pebbles now keep their marks with reminders off, so a shell always looks like a shell. Only the tips and warnings go away. Play it.

  2. update

    Release Valve: bring your badges to Endless

    Earned a badge in the Daily? Now you can take it into Endless. Pick any badges you've won and they come along as guests. The tougher your mix, the bigger your score multiplier, and Lucky helps you so much it costs you some. Play it.

  3. update

    Tower of Questionable Appetites: a smoother climb

    The first fight with the Goblin now shows which button to press and keeps you moving between steps. Madame Ladle is a little fairer, a dropped Trick is easier to find, and Maestro Ham gets a hint about tapping on the beat. Play it.

  4. update

    Release Valve: a new visitor every day

    The Daily now brings a new kind of pebble each day. Last 60 seconds to earn its badge, keep your badges on a shelf, and replay any of them whenever you like. Already know the rules? Turn reminders off and find out by playing. There's a real pause now too, in every mode. Play it.

  5. new game

    Tower of Questionable Appetites

    Our fourth game. Seven floors of ridiculous bosses, three unlikely heroes, and a golden weakness on every one of them. On a phone, turn it sideways. Play it.

  6. coming soon

    Bonkbox

    Two bugs. One stick. Thirty seconds. Something is rattling in the box.

    Bonkbox title screen: a green bug and an orange bug face each other on a stick
  7. new

    Puff's Tales: The Long Way

    The second tale is up. Puff carries something for the first time and goes the other way round. Read it and answer the question at the end.

  8. site

    A way home from every game

    Tap Puff in the corner of Release Valve and Loose Light to come back to the site. In Slime Merge it's on the pause screen.

  9. update

    Release Valve: the light reaches the edge

    On wide screens the ribbon of light from the valve stopped short. It now runs all the way across.

  10. update

    Slime Merge: your run is saved

    Close the page and pick up from the wave you reached, with your level, upgrades and slimes. Beat all 10 waves once and Endless stays unlocked with that build, so you can go back to it any time. On phones held upright, the ⚡ TAP! button and the NEXT card now sit right under the pit, where the browser's toolbar can't hide them. In Endless your 3 lives now sit on the gate itself, and the last one beats. Play it.

  11. new

    Puff's Tales begins

    A short story about Puff, twice a week. Each one ends with a single question. Pick an answer, and it comes back later in the story. No account, and only totals are kept. Read the first tale.

  12. site

    This dev log

    New games, new features and small fixes will be written down here as they happen.

  13. new game

    Slime Merge

    Drop slimes, merge twins into bigger ones, and blast the monsters marching on your gate. Ten waves and an endless mode. Play it.

  14. site

    Puff moves into your tabs

    Puff is now the site icon, in your browser tab and on your home screen if you save the site.

  15. coming soon

    A tower appears on the horizon

    Tower of Questionable Appetites is on its way: seven floors of bosses who hug, sneeze and lecture.

  16. opening

    Harakoo opens

    Two small free games to start: Release Valve, a one-button arcade game, and Loose Light, a cozy adventure with no dying.

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