new games, game updates and new features, newest first
Pebbles now keep their marks with reminders off, so a shell always looks like a shell. Only the tips and warnings go away. Play it.
Earned a badge in the Daily? Now you can take it into Endless. Pick any badges you've won and they come along as guests. The tougher your mix, the bigger your score multiplier, and Lucky helps you so much it costs you some. Play it.
The first fight with the Goblin now shows which button to press and keeps you moving between steps. Madame Ladle is a little fairer, a dropped Trick is easier to find, and Maestro Ham gets a hint about tapping on the beat. Play it.
The Daily now brings a new kind of pebble each day. Last 60 seconds to earn its badge, keep your badges on a shelf, and replay any of them whenever you like. Already know the rules? Turn reminders off and find out by playing. There's a real pause now too, in every mode. Play it.
Our fourth game. Seven floors of ridiculous bosses, three unlikely heroes, and a golden weakness on every one of them. On a phone, turn it sideways. Play it.
Two bugs. One stick. Thirty seconds. Something is rattling in the box.
The second tale is up. Puff carries something for the first time and goes the other way round. Read it and answer the question at the end.
Tap Puff in the corner of Release Valve and Loose Light to come back to the site. In Slime Merge it's on the pause screen.
On wide screens the ribbon of light from the valve stopped short. It now runs all the way across.
Close the page and pick up from the wave you reached, with your level, upgrades and slimes. Beat all 10 waves once and Endless stays unlocked with that build, so you can go back to it any time. On phones held upright, the ⚡ TAP! button and the NEXT card now sit right under the pit, where the browser's toolbar can't hide them. In Endless your 3 lives now sit on the gate itself, and the last one beats. Play it.
A short story about Puff, twice a week. Each one ends with a single question. Pick an answer, and it comes back later in the story. No account, and only totals are kept. Read the first tale.
New games, new features and small fixes will be written down here as they happen.
Drop slimes, merge twins into bigger ones, and blast the monsters marching on your gate. Ten waves and an endless mode. Play it.
Puff is now the site icon, in your browser tab and on your home screen if you save the site.
Tower of Questionable Appetites is on its way: seven floors of bosses who hug, sneeze and lecture.
Two small free games to start: Release Valve, a one-button arcade game, and Loose Light, a cozy adventure with no dying.
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